/*
*	(*^。^*) TFrameWork License (*^。^*)
*/

/*
 *  Title :  
 *          
 *  Description :  
 *          
 *          
 *  Date : 
 *
 *  Author : DengPing
 *
 *  Modify : 
 */

using UnityEngine;

namespace TFrameWork.Module.ActionEditor
{
    [System.Serializable,TrackDataKey(nameof(AudioEvent))]
    public class AudioEvent : RecordTrackEventBase
    {
        public AudioClip audioClip;
        public string audioPath;
        public float Voluem;

        public override object Clone()
        {
            var clone = base.Clone() as AudioEvent;
            clone.audioClip = audioClip;
            clone.audioPath = audioPath;
            clone.Voluem = Voluem;
            return clone;
        }
    }
}
